@rambo voller Thanks for the compliment, but they did alright. The 'rejects' folder is larger than the actual gallery. I tried my best to keep things consistent.
@LordPenor >I still have some scenarios I'd like to create Can't wait to see, seriously. >And a question to all who care: Are the "stories" clear enough or would adding some dialogue help? I think yes, there is enough narrative in a pictures sequence as well.
It's funny enough, of course, but thanks to your example, I myself have come up with and released a little story in AI-generated pictures. You did a better job, though.
@albi225 Thanks for your reply, maybe I'll create a dialogue version of my existing galleries and see if it's appreciated. I'm just a bit worried my dialogue would be considered cringe as fuck. And as far as your other comment goes, that's the worst part of generative AI. It's difficult to keep things very consistent. Maybe I'm not doing it right, or haven't found out the best way to do things yet, but I'll try to keep improving. And not to sound like a dick, but if you have any tips I'm more than willing to give it a try.
Goblins are really tricky to make, so thats quite a nice work. Sad that the models still have a lot of trouble with small humanoid + large humanoid, as well as higher character counts. In terms of a story, since controlling small details and minor expressions isnt really viable via image generation, text is really needed to bridge the gap between what the creator wants to transmit and what is visible to the reader.