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[heteroD] Michael in Academy [Ongoing]

Misc
Posted:2025-05-04 06:27
Parent:3303491
Visible:No (Replaced)
Language:English  
File Size:24.39 MiB
Length:70 pages
Favorited:147 times
Rating:
47
Average: 3.81
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[heteroD] Michael in Academy [Ongoing], added 2025-05-09 17:04

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Posted on 04 May 2025, 06:27 by:   heteroD    PM
Uploader Comment
I'm still learning how to create 3D comics and am practicing. Feel free to leave your comments and advice. :)
Posted on 29 March 2025, 18:36 by:   Starharvest    PM
Score +27
While the overarching evil scientist plot is not exactly original, the political satire is actually a little bit funny and makes this comic just that bit more memorable in the endless sea of similar comics with almost the same plot.

Also, since you're explicitly asking for advice, here are three areas of improvement: editing, camera, and expressions.

With 3D rigs its easy to churn out a hundred thousand almost identical images with endless dialogue parsed in, but that absolutely kills the momentum of your comic. While your comic is nowhere near the worst example of this that I've seen, it's still an area for improvement. Cut the fat.

Eliminate superfluous panels. If nothing changes - not even poses or camera angles - then you don't need a new panel unless specifically emphasizing a pause in action. If it feels like there's too much dialogue to fit in just one panel, then trim down the dialogue and leave more to be implied through subtext. Also not everything has to be said at all. If the dialogue serves neither plot nor themes nor characterization, then cut it out altogether.

On the subject of the camera, do remember that distance, angle, focal length, field of vision, and depth of field exist. Also that not every shot has to be a perfect 16:9 screen capture. Taking every shot from the exact same angle and distance and focal length gets stale and is the other big thing that 3D artists most often get wrong. Play around with the camera. Do something interesting with it. The audience will stay awake much better when every shot isn't just watching dolls in a dollhouse.

As the last piece of advice, exaggerate emotions and poses. It's way easier to underdeliver than overdeliver emotions when doing pseudorealistic 3D. If you don't emote enough, all the characters will end up feeling like emotionless automatons. And no, writing all your characters into literal emotionless automatons isn't as clever a workaround as one might think it is.

Make the mouth open more, the eyes pop more, the eyebrows raise more. No one cares if that's strictly realistic - rubbery 3D models in unnaturally well-lit rooms is already deep in the uncanny valley territory anyway - so feel free to loosen up and exaggerate a little. As long as your comic doesn't end up looking like a Garry's Mod shitpost, stylization is absolutely allowed and preferable.

Hope all that is useful. As far as 3D comics go, this isn't the worst - I've seen so much worse - but there's still a lot of room for improvement. Even so, I am looking forward to seeing how this story concludes.
Posted on 29 March 2025, 19:29 by:   heteroD    PM
Score +30
Wow! Thank you for such a detailed and thoughtful comment. A lot of what you said makes sense, and I really appreciate the advice. Some things, like usage of DoF, I avoid on purpose. But I understand why you mentioned them.

If you're interested, check out my other comic, "Another Medical Malpractice" - in that one, I paid more attention to facial expressions and character poses.

This particular comic has a few unique challenges.It was made as a request from a reader. At first, I planned it to be just 10-20 pages long. But then I came up with the idea of putting mad scientists into a legal framework, and the story became much more complex. Now it will be about 100-120 pages.

The production time is also limited. Many readers are waiting for the next part of my other comic, "Fireballs", so I need to finish this one quickly. That’s why I simplified some things, like poses, expressions and giving the villains masks - to save time.

I hadn’t really thought about moving some of the dialogue into explanatory panels, so thank you for that suggestion! I’ll definitely keep it in mind for future projects.

This comic is already taking me a week longer than planned, so I’ll finish it the way it is. But despite the issues you pointed out (and I agree with most of them), I still like how it’s turning out. I hope you’ll like the next updates more than the current ones.

Thanks again! I really appreciate your feedback. Maybe when I finish the final pages, I’ll go back and redo the 10 weakest panels to improve the overall quality.
Last edited on 30 March 2025, 05:54.
Posted on 18 April 2025, 03:34 by:   Alex667    PM
Score +7
great story but it is too short.
Also waiting and the next part of Fireballs
Posted on 12 May 2025, 14:17 by:   Foopat    PM
Score +5
Great comic, do you plan to continue the story?

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