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Aerobiz (1992) - SNES Manual

エアーマネジメント 大空に賭ける

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Posted on 27 July 2022, 19:01 by:   Rankawaii    PM
Uploader Comment
Aerobiz (1992) - SNES Manual
エアーマネジメント 大空に賭ける
_____________________________________________
Topics: SNES Manual, Game Manual, SNES, Super Nintendo
_____________________________________________
Collection: manuals_snes; consolemanuals; manuals; additional_collections
_____________________________________________
Language: English
_____________________________________________
https://archive.org/details/aerobiz-usa
_____________________________________________

Full text:

WELCOME TO THE
KOEI WORLD!

Have yoii ever woixtered wtiat it would be like to
take part in history 's great events?

Through our games you will encounter historical
situations where you can play many roles - a hero,
warrior, maybe evert a ruler, in the prc^ss
CTeate your own history!

We hope you get many enjoyaWe hours from tore
game and experience ^e passion and thriil of the
lime period.

Please took for future duality releases from us!

We appreciate your interest in our products.

President, Ko^ Corporation
& The Koei Staff

CONTROLLER • 4

KEY TO QUICK START *6
Starting a New Game • 6
Saved Game • 7
Demonstration Game • 7
Options Menu • 7
Main Screen Functions • 8
Quick Play *10

AEROBIZ: A GLOBAL NETWORK • 13
Your Competition • 13
Major Airlines *14

STARTING YOUR BUSINESS • 15

Scenarios • 16

Your Goal • 17

Victory *17

Defeat *17

Game Flow *18

^■U

VIEWING THE DATA *33
Simple Data • 33
Industry Data • 34
City Data • 36

Quarterly & Annual Reports • 38

WORLD EVENTS • 40

CITIES AROUND THE WORLD • 42
AIRCRAFT GUIDE *48

CHARTS-54
Commands ♦ 54
Data • 56

I Event Effects • 57
[ WARRANTY•58

MAIN SCREEN COMMANDS • 22

You can uso oithor game controller to play, even for a two-
player game.

1, START Button

• To skip through the opening to game set*up.

• To access the options menu from the main screen.

2. SELECT Button

* To view information on competitor companies from the
main screen.

3. Button A

• To select hightighted commands and items.

• To answer Yes to Ye&^No questions.

4. Button B

* To camsei selections.

* To answer No to Yes/No questions.

CONTROLLER

KEY TO QUICK START

1) Insert the game pak^

2) Turn the Super NinterKlo Entertainment System on.

3) The introduction will begin. Push START to skip to
game set-up,

4) Use the control pad to choose a New Game, or
Continue to play a saved game, and push button A,

STARTING A NEW GAME

1) Select New Game during game set-up.

2) Select a scenario you would like to play,

3) Decide the number of players, up to four. Use the
control pad to move through tf>e player selection, and
push button A to highlight the CO^A (computer) players
as huMAN. All huMAN pfayers will be in the players'
control.

4) When all players are set, push down on the control
pad to highlight END, then push button A,

5) Decide main headquarters. Move the cursor across
the map and highlight the city each player will control

6) Name company. To rename, push 8 to erase the
current name. Move the cursor through the alphabet,
push A to select, and write out the new name.

7) Okay the player set-up by selecting YES.

8) Choose level of game difficulty.

9) Okay the final set-up by pushing A, push B to return to
scenario selection.

1 g)The game starts at the main screen, with the command
menu highlighted.

e

r' €

SAVED GAME

Choose Continue during game set-up. Choose which
saved gam© to piay. The game will start up from where it
was last saved.

DEMONSTRATION GAME

You can watch the demonstration play if yog leave all the
players in the computer's control during game set up.
Push the RESET button to escape from the demonstration
at any time.

OPTIONS MENU

Once the game begins, push START to access the
options menu.

You can save up to two games. By saving you erase
any game previously saved on the same save space.
Music

Each city has its own theme song. After the game
starts, you can select a new theme song for your city.

SFX

There are sound effects for special events and
commands. You can turn them on or off.

Message Speed

Set the speed at which messages are displayed: Fast,
Normal or Slow.

End Game

To end game. Save game before you quit if you want
to mstarl the same game at a later time.

Exit

Exit the options menu and return to game play.

MAIN SCREEN FUNCTIONS

As Aerobiz starts, you assume the
position of CEO of your own airline.
Data about your company is at the
bottom of the screen; headquarters,
name, route and profit inforrBalion,

The command menu is in a bar at
mid-screen. Use the control pad to
move through the commands. Each
command enlarges as it is
highlighted.

Push button Y once, and an arrow
cursor will appear on the map of the
world. Move the arrow to a city and
push button A to view city data. If
you choose a city which is currentty
in negotiation, a brief status report
will show.

Having selected a city, if you push
button A once more, city data will
appear. There are three screens
which will tell you about the city
population, status as a business or
tourist city, companies flying to the
city, and passenger traffic. Push A to
flip between screens.

LIS

;'ivi:uVn:

KEY TO QUICK START

nr 1^

Having selected a cily, simply move
the cursor to anolher city to view the
distance between two cities.

When viewing the distance, push
button A to view competitor routes.

At the world map with nothing
selected, push button A twice to
view data about your company. A
command n^enu will appear (or you
to view route data, company
earnings, a sales report, planes arto
assets. Push Select to view the
same infoimation on competitors.

KEY TO QUICK START

QUICK PLAY

This explanation is a successful start to your career as
CEO of your own airline.

First Turn

* Open routes (first command) from t.A, to the
cities with holding slots* where there ere numbers
on the map. Assign B747s to L.A,-Honolulu, DC^
10s for L.A.-NYC, 3 B7275 to L.A.-Vancogver»
and 2 G727s to U,A.-Mexico* Order the maximum
number of flights per week, and set all fares for
35% profit,

* Buy planes (third command):

Airtjus: 10 A300s
Boeing: 1 B747,1 B767
MDC: 1 DC-10

• Set all Investments to maximum (fourth
command)*

• Send one manager to negotiate in L.A. (seventh
command)* Send the other 2 managers to New
York and London* Negotiate for 14 slots io each
city*

• Buy stock in a charter company (sixth
command)* BuylSOOK shares of the lowest priced
stock*

• End turn (last command)-
Second Turn

• Change the planes on the routes you previously
set up with A300S (first command). Select the
route to change and a profft screen will appear.
Push A and choose Planes, Push up on the
control pad to pull planes off the route* Then
select the A300 and push down to assign to
route*

• End turn.

Third Turn

• Your negotiations should be complete. Now open
routes to each city where you were awarded
slots*

• Send the managers out to negotiate again in
Paris and Tokyo.

• Build a branch office in New York (sixth
command). Construction will take 3 months.

• End turn.

1^'

Ooals from Here

• Maintain your stock of planes. Keep track of the
most efftcient planes for the routes your company
is flying.

• Continue to open routes between other dties.

• Sell stock when your capital is low,

• Use your branch offices as main hubs for
expansion. Link your hubs to create a global
network.

*Once you have opened 15 routes and have
sufficient capital, start a network campaign.

Tip:Press the X Button to speed through
messages and animated screens.

^ AEROBIZ: A GLOBAL mVNOm

AEROBE: A GLOBAL NETWORK

YOUR COMPETITION

In the latter half of the 20th century, airline competition
has intensified year by year, Each airline is extending its
air routes and making efforts to appeal to new customers.
The airlines all share the same goal, that is to connect the
world through air routes* In other words, to create a global
network.

The competition is tough, and moving people is serious
business. However, not all airlines have what it takes to
succeed. Minor problemg are hard to justify to passengers
when other airlines seem to provide the same services,
tfs up to each airline to make loyaJ customers out of their
passengers from the very start.

The airline companies of today are expected to supply the
best transportation available. Convenience, safety and
comfort are desired by all passengers. Each airline must
continuously invest in mainteriance, ad campaigns and
special services, ffs all a part of their role as a global
transporter of people.

ia

MAJOR AIRLINES

lo the airline business, a company is rated as a major or
minor airline. A major airline is a company which has a
record for regular flights, few cancellations or delays, and
is recognized for first class service. A minor airline is a
company which has frequent delays of up to 2 or 3 days
and a poor reputation for service.

What do you need to do to win recognition as a major
airline? Let's look into the qualities required of an airline
company: air routes, safety and service.

« Expand Air Routes

It's fascinating to be able to travel to any city in the world
because the transportation routes are available.
Passengers feel a sense of security and trust in your
airline when you provide the means for thenn to reach
distant dlies.

* Safety First!

Passengers entrust their lives to an airline when they
choose to fly in their planes. Mo one is willing to fly in
planes which are known to break down. Passengers also
lose faith in airlines which show up in the news because
of problems.

* Service with a Smile

Long lines and delays are intlatlng for travelers. Its up to
you to provide a relaxing atmosphere for passengers
once they board-

An airline company with extensive routes, a reputation for
safety and good service i$ bound to be a global success!

14

STARTING YOUR BUSINESS

STARTING YOUR BUSINESS

EeadquafteTs
Branch Office
3. Connecting City
4- Future Conneclion
5* Command Bar
6. Company Name and Cok3r
1 . Number gf Connecting Cities and Routes
a. Budget
9. Capital
10- Graph of Profit

City Markers

Red: A headquarters city
Orange: A branch otfice city
Green: City connected by air routes
Gray: City not connected to m routes

Air Route Lines

Black: Route that is making a profit
Red: Route is sutfehng losses
Yellow: Rout© with competition

Slinking Slack St Yellow: Making a profit
Blinking Red & Yellow: Suffering losses

Slot Markers

The number shown above a city marker represents the
number slots available in that city, When you negotiate for
and are awarded slots, the number available to you will
appear.

SCENARIOS

There are 2 scenarios. You choose the location of your
headquarters from 22 dlies. Dep^ .iding on the scenario
and game level and headquarters location you set, you
are provided with capital and planes at the start of a
game.

The game year starts in April and ends in March of the
next year. Your turn comes up ©very 3 months.

16

STARTING YOUR 8 USINESS

YOUR GOAL

You are President and CEO of an airline company.

Your company is provided wi^ a r>umb©r of airplanes and
holding slots in certain cities.

Extend your routes and connect 22 cities of the world
through your air routes. Strikes, airplane trouble and worid
events may hinder your progress. Your goal is to become
the most successful airline in the world.

VICTORY

You win when the following 3 conditions are all fulfilled:
t.You connect all 22 cities through air routes.

2, Your annual report shows capital In the black," youYe
maintaining a profit,

3. You are transporting the target number of passengers
set for your game level

.. .....

DEFEAT

1. Management condittens are poor and capital remains *in
the retf for a year, you're not making a profit.

2.32 years pass without meeting victory conditions.

17

GAME FLOW

You can't open routes without planes, antJ you can't get
planes without ordering them. In order to understand the
process of running your own airline^ follow the general
game flow.

Negotiate for Holding Slots & Order Airplanes

You have to negotiate to earn the right to
open routes to each airport. And, you need
pianes which can fly non-stop between two
cities on a route.

When negotiations are successful, you win
holding slots. Each slot represents one flight
per week from an airport. The period needed
to negotiate slots differs from 1 to 6 turns.

Order planes before you need them. Normally
planes are delivered within three months (one
turn) of placing an order. However,
manufacturer strikes can delay delivery.

Open Air Routes

You must have an established branch office to
open routes from a city other than your
headquarters. Branch offices can be us^ as
hubs for expanding your network.

At first, open routes between distant^ large
cities. Long-distance routes are in high
demand, and fuel expenses are low compared
to short distance flights. In large cities, with
high populations, there a great demand for
airtine service. The bigger the city, the greater

Negotiate for Holding Slots & I

Order Airplanes 1

i

Open Air Routes 1

i

Set the Budget

i

Save CapHal I

i _

Set Up Branch Oftices-

+

Connect All 22 Chies 1

i

Goatt Transport Target Number
of Passengers

ik

IS

ia

the cost for setting up air routes- But» also the
greater the profit from connected routes.

Set the Budget

As CEO, you need to set the budget for the
Repairs, Advertising and Service
departments.

Each department ts rated on a percentage
scale and by the industry standards* If you
don't continue to invest in the budgets,
airplanes will not be repaired, your services
will not be advertised, and service will
deteriorate.

Save Capital

If you are generating enough capital, keep
openir^g new routes. But, if capital is iow, wait
a few months and check your competitors'
moves. If you are competing on a common
flight route, it may help to boost your
advertising, reduce the airfare, and switch
ptanes.

Set Up Branch Offices

As you add routes from the heaciquarters city,
think about setting up a branch office. It costs
more to set up an office in a large city than an
industrial city, but large cities will prove more
profitable.

• Connect All 22 Cities

After you connect all 22 elites, your last goal is to reach
your yearly target for transporting passengers (see
Victory), Stay competitive with ad campaigns and by
buying out charter companies.

MAIN SOFiiHN COMMANDS

Open

Need: Capital * Sbts *Aitpfanes
Open an aif route. Select the origin
(headquarters or a branch office) and the
destination (a city wrth available stols).

After you confirm to open a route, designate
what type of plane to use on the route, how
many, the number of flights per week and
the airfare. Be aggressive; set the fare up to
50% higher or lower than the actual cost
per passenger, as shown on screen.

Change

Change the type of airplanes on a route,
number of airplanes, flights per week, or the
airfare. There is no fee for makir^g changes.

Ctose

Close an air route. If you close a route
between the headquarters and a branch
office, al! routes connecting the branch
office will close.

2. Negotiation

Negotiate tor Slots

Send your managers out to negotiate with
worldwide airports for holding slots. You
have three managers beneath you. Once
you are awarded slots, you must pay to
keep them open, even when not in use.

23

Dts which not in use by
Proskient to negotiate. The
more than one of these

horl term
more than
>oft at the

quarterly

Negotiations take from S months !o 2 years!
The term depends on the city, the number of
slots requested, and whether or not a brsn^^h
fice ot your company exists in the city, C
} vary from city to city. Short
Dtiations are possible if you let
manager negotiate at an aiq
same time. You must break off neg
uri(^ airport in order to assign a manager
talks at another airport.

The number of stots acquired is the maximum
number of flights allowed from an aimort in a
week. Your compa
keep the slots open,

Negotiate for Return
You can return slots which
sending your Vici
VP can handle
assignments per turn.

Managers Vice President

24 ^

3. Trade Commands

toeing Manufacturer

Globus Purchaser

MDC ^McDonne^l Douglas Corp.) Manufacturer
us Manufacturer

Markov Manufacturer

Trade airplanes. There are 4 manufacturers
and one purchasing company.

Order Planes
Need: Capital

Place an order with a plane manufacturer.
Normalty, planes are delivered to your
company within three months (one turn). But,
there are sometimes delays on the part of the
manufacturer. You can order up to 5 types of
planes in one lym.

ii’i V- 'V, ^

If you order many of the same planes from the
same manufacturer^ you may be able to get a
better price per plane*

Sell Planes

Sell off airplanes that are not in use. The
buying rate varies from time to lime.

4. Budget

Set Ihe budget for the Repairs, Advertisement
and Service departments. Each department's
budget is shown as a percentage of the
industry standard.

1. Prediction of budget setting

2. Industry Average

26

MAIIV SCn€EN COHAMANDS

The industry average is given so that you can
assess how youf competitors are allotting
their budgets. The triangular mark on the
graph predicts how investment now will effect
next quarter's budget.

IPIX;,- :ir. -

Repair

The budget for maintenance. It includes
expenses in the repair shop and labor gosts-
When the repair budget is low, your planes
will not be able to fly safely*

Ad

The budget tor advertisement on television
and in newspapers and magazines. Your
company will win recognition and more
passengers if your advertising strategy
succeeds.

Service

The budget for customer service related
employees^ such as flight attendants and
ticket agents. Salaries and services are
included. Provide good service to make an
Impression on passengers.

27

5. Marketing

Carry out marketing campaigns, and strive to
increase the numl>er of the passengers you
transport. Each campaign is carried out for
one year before you can begin another. You
can only set up one campaign in a turn.

Flags appear above the command bar to
show how many quarters are left in a
campaign.

Route

N^ed: Air Route,

Entice people to fly your airline with a special
gift offer and increase passengers. You can
run this ad on up to 2 air routes.

Motet

Need: Hotel, Capital

Stimulate tourism to a city where you have a
hotel chain. If suooessful* air traffic to that city
will increase. But, your campaign will also
effect air traffic for other companies.

Network

Need: At least 15 Air Routes, Capital
Advertise the convenience of your entire
airline network. t sucoessful. passengers will
increase on all air routes owned by your
company.

28

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is not available

Sony, this page
is not available

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Is available

Sony, this page
is not available

VIEWING THE DATA

VIEWING THE DATA

When you strive to achieve results, what interests you

other than demands from society are the trer>ds of your
irtdustry* In this chapter, various ways of viewing the data
on your company and your oompetitons is explained.

There are five types of data: simple data, industry data,
city data, quarterly reports, and yearly reports.
Explanations below teil where these data appear and how
you access them,

SIMPLE DATA

Where: Main screen
How: Press SELECT

1 2 3

K-

1. Company Marne

2. Budgets

3. Graph of Profit

RTE (Routes)

Shows the type ot airplanes, number in stocky rnformatk>n
on air routes, flights, fares amt sales.

34

■L

Shows data on the total numbers of planes stocked,
number of planes arranged with flights (ARG) and number
of spares (SPR). The year the planes went on sale is also
shown, IN PRDCT (in production) indicates the status of
the plartes currenUy being ordered. ORDER indicates how
many planes are being ordered.

ASST (Assets)

Shows the cor>dition of stock holdings and hotels owned in
separate windows. Push up or down on the conlfol pad to
flip through asset information.

VIEWING 1

Cities are typed as Large, Balanced, Industrial or Tourist
places.

iargrr. Ctood for networking and busfoaes.

Balanced: Has attraction tor tourism and
small business growth.
irKtustrial: Potential to grow into a targe city.
Touristt Perfect for tourist campai^.

Assets

Hubs and hotels are shown with holding slot information
for each company in that city.

• Traffic

Information on passenger traffic for each company flying
into the city is given. The number of passengers moved
by each airline is represented by people lined up in front
of an airport gate. Each icon of a person represents a
certain number of people. A key to the value of the icon
is given at the top of tfra screen.

Vimm's Laii* - www.vimm.net

Quarterly & Annual Reports

automatically on the screen in between

J ^''P ‘>e‘ween

the quarterly and annual reports.

• Quarterty Report

Push up and down on the control pad to show sales
expenses, profxs end pessenge, gratis oi eu «,S

SAL (Sales)

fTnS'h!!'flreen line. It includes profit
from hotels and income from air routes.

EXP (Expenses)

Total expenses, such as fuel for the airplanes flinht
attendant salaries and repairs costs are sho^ in the ?ed

PRF (Profits)

deducted

Sown ® "o* be

PAS (Passengers)

The total number of people transported quarterly on all
■T'’® Of the pe^;

^Dle tSS^ how many

people the top company is transporting.

Annual Report

An annual report is conducted to anrtounce the results of
the best 3 companies of the year. The top companies are
chosen for 3 different areas of competition.

NET CITY: The most cities linked.
PASSENGER: The most passengers transported.
PROFITS: The highest profit for the year.

lii* - www.vimm.net

The folJowing events occur throughout the

game.

A/eivs FiBsh

War

Sf3Kr'“ "'‘“= S’ZTy

Internal Struggle

'If® and the demand for air traJ^S

decrease. If a country declares indeperfoence thev will hi
more receptive to business in the n^r foturo

The Olympic Games

Every four years, the Olympic Games are hosted bv a
to th?OlyV^St!Sn St fo

World Fair

The World Fair i$ held in a different city around the wortd
each time. The city which hosts the exposition will benefit
from the inflow of new business. Air routes and cheap
fares to the fair site will be in high demand.

Tourist Boom

Tourist booms are very positive for cities because they
bring in money. Certain cities are often targeted in tour
campaigns. This iricreases the demand for air routes and
cheap airfare. At these times the airlines with the best
fares and service will be successful

Labor Strikes

Airlines are effected by strikes among their own labor
forces and by aircraft manufacturer strikes. An airtinc
strike will hinder progress within a company. If a labor
strike occurs at an aircraft manufacturer, all orders for
planes will be delayed at least 3 months.

Earthquake

Earthquakes are unpredictable and they scare away
tourists. The hotels in the dty where an earthquake takes
place lose business, as do the airlines.

Bad Weather

Typhoons, wind storms and blizzards delay flights and
tend to frighten tourists from flying. Aircraft may also suffer
damage in severe weather coriditigns.

Accidents

Accidents occur when airplanes are in need of repair.
Accidents damage an airiine*s reputation, no matter what,
so It’s important to keep planes in good repair.

CITIES AROUND THE WORLD

EUROPE

London, Groat Britain iq^.

SeiLV'n As the capital of

culnjral^^ ’ M financial and

witness the changing of the guards at
Buckingham Palace. y^aius at

Paris. France

Pans rs internationally renowned as a dty of
cul ural and intellectuaf diversity. I?s most
ucrativ 0 industry fs tourism. The Arc de
Triomphe and Eiffel Tower are histohcal
tendmarks which draw millions of tourists each

Rome, Italy

Blessed with the mild climate of the

UiTfc IS®""® attraction for
A? each year

Art and histoty enrich the larrdmarks of the citv'

mcluding the Colosseum and Saint Petards



4a

CITIES ABOUND THE WORLD

Moscow, Russia MOW

Situated along the Volga Rfvor, Moscow was the
capital of the former Union of the Soviet Socialist
RepuhlfC- It has been the focus, in Russiap of the
movemer^t for social democracy. The city relies
on heavy industry to fuel its economy.

AFRICA

Nairobi, Kenya NBO

Nairobi rs the capital of Kenya. As a modem city,
Nairobi is a center for communications. Nearby is
a wildlife sanctuary which attracts many tourists,
the Nairobi National Park.

LagoSt Nigeria LOS

Lagos^ on the Gulf of Guinea, is a city which
covers four isiands. A system of bridges and
causeways facilitates travei across the islands.
As the capital of Nigeria, Lagos is a bustling
center for small industry.

Cairo, Egypt CA!

Cairo is situated at the apex of the Nile, and is
one of the largest cities on the African Continent.
The magnificent pyramids and the Sphinx draw
many visitors to Cairo each year. At the edge of
the tourist path, high-rise buildings stand in a
row, monuments to business in Egypt.

ASIA

miuuLE EAST

Tehran, Iran

SSHSs#

Delhi, India

rZ lh.Z‘V' zzVor™'’

naja Shah Jaban built tbs Tai Mah=i . ® '

which has pnr+iani=^ ^ fwahal, the lempfe
enchanted many visitors to Delhi.

^tjing. China

through e.T„g S'„g°h7o™".': rr “""t
Palace, the former iocahon oVth^^

dynasties of Ming and Ching. anctem

ntjor Ms, of i„i„«„na| trad,'Ara‘'huh‘l “

Far East Asia. ^ latest tradtng centers of

CmES AROUND THE WORLD

Tokyo, Japan TYO

Tokyo is a city of progress. As a business hub,
Tokyo competes with the American and
European markets. Fashion, technology and
trade all make up the vitality of this metropoiis.

Singapore, Singapore SIN

As a center for free trade, Singapore has high
economic growth. Major industries of the city
include manufacturing and tourist related
services. On the very fringe of the city are
mangrove swamps, a testimony to the tropical
rain-forest climate of the region.

AUSTRALIA

Sydney, Austrafia SYO

Sydney is the largest dty in Australia, outside of
Canberra, the capital. Although it thrives on
business, the surrounding beautiful landscape
draws many visitors simply for travel and
relaxation.

NORTH AMERICA

Vancouver, Canada YVR

Canadian railroad and airway systems terminate
on the west coast, in Vancouver. Backed by
inland mountains, the dty is a major port of the
Pacific Coast. Vancouver is one of few cities
which has successfully preserved much of the
natural beauty of its environment.

4S

Los Angeles, U.S.A, , , „

“L A.” is an international city with divArco

accredit L.A. with a reputation for fine education.
New York City, U.S.A.

thTtrldi This metropofe S

he trade center of the nation as well as Thl
hnancial capita) of the world MaHv
arh^s come to New York and compete to make
fh&r name on Broadway. As a hub of cultural

activity. New York City is the
largest afy tn the United States. ^

CENTRAL AMERiCA

Mexico City. Mexico

proup hosK 0 . ,h, Olympfc ois

SOUTH AMERICA
Lima, Peru

cto ■'* "“‘'•P*' ™IP tPupding*'™

Slf S to ft.: '.n "“"’'T «ly

aies Mck to the Incan Empire. Todav Uma ie
d^rdl"" ’^hich the worid

CITIES AROUND T>ie WORLD

Buenos Atres, Argentina SUE

As a major world port, Buenos Aires is the
gateway to Latin America, ft is the capital city of
Argentina. The fair glimate of the region gives the
city its name, which means '"good air,”

Rio de Janeiro, Brazil BIO

‘'Rio’' is the secciTd largest city in Brazil. As a
noodern city, much of the nation's foreign trade is
handled in Rio- In February visitors from all over
the world gather there to take part in the famous
carnivai celebration.

HAWAII

Honolulu, U S A. HNL

Hawaii is a land of perpetual summer^ Honolulu
is the main port of entry for all tourists who visit
the Hawaiian Islands. Besides tourism, sugar
processing and pineapple canning have
remained the main industries of this city.

47

Boeing Company
707

The invention of this plane in 1 954 brought about

727

L“,7r £• i

and smooth landings, ®

737

Developed as a smaller version of the 727 »h.

so "" '«''<» oi

747

747-40Q

Improvements were made to the 747 design to
create the 747^400- Some of the new features
include a two-crew, digitized flight deckp and
increased fuel efficiency. Over 400 passengers
can be flown in a 747-400 on a long-range route,
such as from New York to Tokyo.

767

The 767 is a sized down modei of the 747^ yet at
the time of its debut, it had better fuel efficiency
for mid-range routes. It has been a popular plane
for intercontinental flights.

McDonnell Douglas Coro
DC8

The DC8 was introduced after the 707 anH
quickly became popular for its use oJ

iss,

economical for commercial airlines.

DC10

The DC-10 was the first fhree-enqine wirfa
land, and at extreme altitudes over S sea »

torcSeS^rJi^ts.^®®®"®®^'

MD11

an %dt^nr«‘H af’craft, the MD-11 is

an advanced successor to the Dr in

nTlT®"*® '"®^® '"®‘'®‘^® winglets tali

<n order to create a highly aerodynamic mtSS.

Lockheed Aircraft Corp
L1011

AIRCRAFT GUIDE

Tupolev Design Bureau
•nj154

This is a medium range aircraft. A three-person
flight crew is required, consisting of two pilots
and one engineer. The interior is designed for
passenger comfort and safety.

Ilyushin Design Bureau
IL62

The main features of this airliner are the rear
engines and four turtxifans. A five-person crew is
required: two pilots, one navigator, and one radio
operator and engineer. It rivals other jets for
long-range performance.

IL86

This is a wide-bodied passenger aircraft. The
interior can be arranged to accommodate
economy class through first class passenger
service. In the standard layout, the 11-86 carries
over two-hundred passenger seats, with twin
aisles.

The 11-96 is an updated version of the 11-86. It is a
long-range airliner, the first developed in the
former U.S.S.R. for intercontinental air transport.
Fuel efficiency has been improved by the
addition of winglets.

.

Airbus Industrie
A300

transpor'ialioroveTfhoruo melf

routes. It's a wiHo i ^ ^©drum^range

engine supposed beneatf Sch

A310

This is an adapted version of the A'im t», -

span has been reX.^lL k '^'^9

technological methods whi<-if *^ii advanced

'^.r tJ'.l oons^wo^ “

plane, rt mats the 767 , ' ® 'n®dium range

A320

is *>» «'0

aircraft, it is suitable for short '^^"^®w-bcxfied
transport. ^medium-range

A330

This aircraft made its debut in 19 qp tf. . ,

52

Aerospace PLC
Concorde

The Concorde is the only jetliner to have ever
broken the sound barrier* As the first supersonic
jet. it is an idea* aircraft for mternational travel-
The body lines are sleek arKi long, designed in
such a way as to be the most aerodynamic
aircraft in the sky.

CHARTS

1 . Hwtes 5. Marketing

2- Negotiation 6 , Investment

3. Trade 7 . Board Meeting

4. Bedget e. Pass

J L Route Commands

_ Qp gn an airvome ~

— Sh^gelhes^ Hf aMjirti ~

Qose

2 . Negot iation Commands
N^ofete to, Slots T^is-tsThaais^sfe
Ti-- airp ort

3- Trade Co mmands
^rder Planes r.i y~^

54

CHARTS

4. Budget Comm ands __ ,

R epair Set the maintenance budget

Ad Set the advertising budget

Seivice Set th e budget for airtine services

5. Marketing Com mands _

Route Advertise a certain air route
Hote l . _

Network

Run a special tour la_a.^._—

Advertise t he oorive n ience ot yo u r rtetwork

6 . Investment Commands

Branch

Setup

Set up a branch office in
a connecting citv

Close

Sell olf the building of the
branch office

Hotel

Bund

Build a hotel in a connecting
city

SellinQ

Sell a hotel —

Chtr Inc.

Buv

Buv stock in charter comp^ti^

Sell

Sell vour shares

Purchase

Purchase the company if you
own >51% shares

7. Board Meeting Commands

ODSfl

Advice on ootential routes

Rout&s

{^pinions on currant air routes

Planes

Budaet

Ai^ice on airplanes __

Budoetinq suaoestlons

MGMT

Rev^w of your assets

MKTG

Advertisino sufloestigns

if-

8 . Pass
End a turn

DATA

^i mpte Dat a _

Budgets Budgets settings foTr^ifi;--

vr^T-—To—r:—gjygdisement and sftrw«>

—^g!^*gj!L_S aies and expenses of th e pro»i;;r^Tr^^

Industrial n at*

RTE
INC

— —_L‘?fonTi^non_0^ air routT

Details of sales and profitTronn fhe
—-previous (ym_

——I^Pen^r^hejre^FtlJm" —-
AMf- — —J^^0^1^o(:l<and'6irSrd^r —

— —--—inform ation on ass^ 21~-—

City Da ta_

- City pooulatiolP ^ -—-

Rank a-f n nktng —

B^Si -

Hotel

R tghts _

Slots

roTTi imifu tly

Branch oftioes. if haiH “
Hotels, if QwneH
T he number of aotivo fiiohtT
I he numbe r of holdina slots
The totai thA aiHiVlo

-— L »enumt>e rof holdina slots

gggggge^ _ TCTS nBFiwBThlriT^

Quarterly ReiMrt

SdiT ' -

^_ I otat DrotTtR

fi®ense—-JEatsLiJfpenses

Persons — —

Sales for quarter
Total profits

ilLjPjbgLoLpasse rtgers tran spnrtftH _"

Annual Report

Best three ranked companies for sales,
passenger transport.

profits, and

EVENT EFFECTS

Evfetij Emci

War

Intern al Strug gle
To urist B o om

World Fair _

01 ympic_Gam^
L abor Strikes
^ar thduake
Bad Weather

City d a ta and passengers de cre^oga _

C ity da t a decreases _--

App e al of Q ty incre ases.

Tourism I n hos t city increases
Sp ecia l routes open

C ompany data decreas es

“city d ata and appeal of ctty decrease
Passengers decrease, planes in
danger __ ^—-

90-DAY LIMITED WARRANTY

Koet Corporation warrants to the original consumer
purchaser that this game pak shall be free from defects in
material and workmanship for a {>erLO<J of 90 days from date
ot purchase. If a defect covered by this warranty occurs
during this 90-day warranty period, Koei will repair or
replace the game at its option, free of charge.

To receive this warranty service:

L Send in your Registration Card.

2. Save your saI(^s receipt and the UPC code found on the
game packaging,

3. If your game is still covered under a store warranty, return
the game pak to the store at which you purchased the
game.

4, If the game develops a problem requiring service during
the 90-day w^airauty period, and is not covered by a score
warranty, notify Koei Corp. by calling the TecImicHl
Support Dept, at (415)348-(I500, between the houni of 9
a.in. to 5 p.tn. Padfic Standard Tlnie, Monday through
Friday.

5, If the Koei vService Representative is unable to solve the
problem by phone, you will be provided with a Return
Authorisation number. Simpiy record this number
prominently on the outside packaging qf your defective
game pak. cnclo.se your name, address and phone number,
and return the game pak, FREIGHT PREPAID AND
INSURED FOR LOSS OR DAMAGE, together with your
salcsreceipt or similar proof of-purchase (UPC code)
within the 9(>*day warranty period to:

50

WARRANTY

Koei Corporation
One Bay Plaza* Ste. 540
1350 Bayshore Hwy.

Burliiiganie, CA 9^10.

This warranty shall not apply if the game pak has been
damaged by negligence, accident, unreasonable use,
m-odificationj tampering, or by other causes unrelated to
defective materials or workman^ip.

Service After Expiration of Warranty

If the game pak develops a problem requiring service after
the 90-day w^arranty period, you may contact the Koei
Technical Support Dept, at the phone number fioted
previously. If the Koei Sen^ice Representative is unable to
solve the problem by phone, you may be provided with a
Return Authori^iltio^ number and asked to send the game
pak to Koei for personal inspection. Record this number
prominently on the outside packaging of the defective game
pak and return the merchandise, FREIGHT PREPAID AND
INSURED FOR LOSS OR DAMAGE, to Koei with a check
Of money order for $20, to cover repair or replacement,
payable to Koei Corporation. Koei reserves the right to
change the post-warranty service fee aiKl/or policy.

I Features; pEayers, 6
j Qprion to cfeate vguf cnaractef.

, mystic reltcs to discover,
hatlery ba^k-iip to save games, ,

1

The Three f^imideiiis

China' s Fate is in Y our Hands!

The Second Han Dynasty is crumbfing! As a powerful ruler,
from China's past, you are determined to beat your enemies.
Destroy your opposition with brute force or wear them down
with patfenoe and cunning. Only you can determine the fate
of China!

Fantasy and
Creatures of lore!

OncB upon a lime, an «v«
Wizard cursed a dragon and s x
magicians, sealing
in shining gems.
has been broken. ^

in search of the magi^ ston^.
AS crest holder of a ™ble tern ^
capture the getris and reunite
Sn with the crown. You must

return the island to peace!

reatures'. Up to 2 piav^'^ i S'

Sail the High Seas!

Climb aboard your flagship and
set sail into the open

a young Portuguese captetn

you are in search of
and fame. Wrthyour First hMte
' at the helm, navigate the way
to distairt lands and
■flches. This is your adventure
in the Age of Explorattonl

=satures-

KOEI Corporation:{415)348-0500
Posted on 27 July 2022, 19:34 by:   Shinron    PM
Score +26
WELCOME TO THE KOEI WORLD!

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