https://www.artstation.com/carlosmbernal ______________________________________________________________________ Carlos Bernal ______________________________________________________________________ 3d Artist ______________________________________________________________________ Team Lead 3d Artist at Pixie Meta at Pixie Meta
I am a creative 3D artist with a passion for creating captivating characters and props for various media platforms, including video games, film, and advertising. My expertise in tools such as ZBrush, Blender, and Unreal Engine has allowed me to excel in 3D modeling, sculpting, and texturing.
As an experienced 3D artist, I am able to deliver high-quality work efficiently and on time. I take pride in my ability to develop complete characters with unique personalities and charisma, resulting in a more engaging and emotionally impactful experience for viewers.
If you are seeking a talented and committed 3D artist for your upcoming project, please don't hesitate to contact me. I am passionate about exploring new opportunities and applying my skills and experience to elevate your project to the next level. :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
MY AREAS OF EXPERTISE
• 3D Sculpting and modeling • Understanding of human anatomy • Sculpting and high-definition models • Optimised game topology • Low poly modeling and topology • UV mapping/pack • PBR texturing workflow (Physically Based Rendering) • Assets Implementation for videogames, materials and maps in Unreal Engine 4
______________________________________________________________________ Work: Team Lead 3d Artist at Pixie Meta at Pixie Meta Medellín, Colombia March 2022 - Present I am in charge of the 3d department, modeling, sculpting and texturing of characters, props and environments for videogames and NFT´s -----------------------------------
3d character artist at c2 game studio Medellín, Colombia October 2019 - March 2022 I was in charge of the 3d department, modeling, sculpting and texturing of characters, props and environments -----------------------------------
3D Character artist at Wise in media Bogotá, Colombia January 2018 - December 2018 I was in charge of the 3d department of the company Wise in media, Bogotá/Colombia, I am the creator of the characters for videogames, I am in charge of the whole process, from the digital sculpture, to the retopology, the bake and the texturing, so that it is then animated and taken to Unreal engine or Unity.
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Cg artist - Character sculpting at Pixol Zone Studio Bogotá, Colombia January 2016 - Present Digital sculpting of 3d characters, action figures for custom collectibles
Skills: 3D Modeling Character Modeling Rendering Prop Modeling Texturing Character Design zbrush PBR Texturing substance painter 3d Blender unreal engine marmoset toolbag prop videogame 3D Printing Digital Sculpting