Description From basic Blender operations to essential tips for creating cute anime-style 3D characters!
This is the first volume ("Modeling Volume") of a 2-part practical guide series.
Starting with the "Basics Section," you will get comfortable with Blender's basic controls and modeling techniques using a simple cat character. Then, in the "Practical Section," you will learn to model a full girl character. 3D character modeler Katsuki Natsumori carefully shares his personal modeling know-how step-by-step.
*Model assets used in this book can be downloaded from the book’s support site.
Table of Contents 【CONTENTS】
Part 1: Basics
-CHAPTER 1: Learn the Fundamentals of Blender Blender Installation and Environment Setup File Operations and Closing Blender Screen/UI Overview Basic Operations Translation, Rotation, and Scaling (Move, Rotate, Scale) Switching Modes and Screen Customization
-CHAPTER 2: Let's Make a Simple Cat Character Introduction to Modeling Placing Reference Images Let's Model!
Part 2: Practical Application
-CHAPTER 3: Let's Create the Character's Head! Overview of Steps and Modeling Workflow Modeling Preparation Modeling the Head Modeling the Tongue and Teeth Finishing the Face Modeling the Hair
-CHAPTER 4: Let's Create the Character's Body! Basic Knowledge for Modeling the Human Body Creating the Upper Body Modeling the Lower Body & Overall Body Adjustments Modeling Arms and Hands Modeling Legs and Feet Overall Adjustments
-CHAPTER 5: Let's Create the Character's Clothes! Modeling the Dress Shirt Modeling the Skirt Modeling the Hoodie Modeling Shoes and Accessories Finishing Touches and Line Art
The upcoming second volume, "Toon Rendering Volume," will use the model created in this first volume to thoroughly guide you through UV unwrapping, creating facial expressions, setup for motion, animation, and finishing up with cute toon rendering.